Two Sides of One Coin
Two Sides of One Coin sees a return to form of our first campaign, giving players (or the DM) the option of starting with a specific faction as they compete against the other in a bid to succeed in their quest. Even PvP can be encouraged in this campaign if people decide to start opposing factions. Having diverse choices for the campaign start affects the play of the story, with enemies being allies and outcomes playing out to the strengths and weaknesses of each faction’s members.
This supplemental is printed and bound in a 3-ring binder. Character sheets and battle maps included. Battle maps printed on 8.5x11 sheets for easy storage.
Two Sides of One Coin sees a return to form of our first campaign, giving players (or the DM) the option of starting with a specific faction as they compete against the other in a bid to succeed in their quest. Even PvP can be encouraged in this campaign if people decide to start opposing factions. Having diverse choices for the campaign start affects the play of the story, with enemies being allies and outcomes playing out to the strengths and weaknesses of each faction’s members.
This supplemental is printed and bound in a 3-ring binder. Character sheets and battle maps included. Battle maps printed on 8.5x11 sheets for easy storage.
Two Sides of One Coin sees a return to form of our first campaign, giving players (or the DM) the option of starting with a specific faction as they compete against the other in a bid to succeed in their quest. Even PvP can be encouraged in this campaign if people decide to start opposing factions. Having diverse choices for the campaign start affects the play of the story, with enemies being allies and outcomes playing out to the strengths and weaknesses of each faction’s members.
This supplemental is printed and bound in a 3-ring binder. Character sheets and battle maps included. Battle maps printed on 8.5x11 sheets for easy storage.